3 Content Strategy Lessons from Seattle Interactive Conference
Recently, the team from Portent attended the latest installment of Seattle Interactive Conference, a fantastic digital conference just down the block from our shiny new home office. Thousands of attendees flocked to downtown Seattle and listened to dozens of speakers share their insights about the digital marketing landscape. (Portent’s own Tim Mehta spoke at SIC about friction in UX and how it affects a user’s journey.) As with any conference, some talks were riveting and others just missed the mark. I attended 11 talks during the two-day event. Here are three content strategy insights I took away from those SIC discussions.
Emphasize Data Transparency (Multiple Speakers)
In a GDPR world, we are the product for many global companies, like Facebook, Twitter and Google. Old news to digital marketers, but still very much worth repeating. Knowing what data these companies collect about us and how it’s used is of monumental importance. Look at the Cambridge Analytica scandal as an example of how data gets abused when users are kept in the dark or mislead.
Nathan Kinch, the author of “Designing for Trust: The Data Transparency Playbook,” says data transparency is crucial because user trust is at an all-time low. His solution is for brands to tell users exactly how they intend to access and process their data. This includes discussing who else (external companies, partners, etc.) has access to the data and what benefits users gain from this data exchange.
Among companies that do provide this transparency, many of them don’t present the information in a user-friendly fashion.
Ask yourself this question: Is any “average user” going to scroll through 15 pages of legalese that they can barely understand, let alone use in an actionable way? I highly doubt it.
Data transparency must be easy-to-digest information that involves users from the get-go. Not just checkboxes and an “I Agree” button.
So what does that interactive process look like?
If users create a new account with your brand, hold their hand and guide them through visual and interactive steps that discuss exactly what happens to their data. If at all possible, give users the option to opt out of data collection entirely. If you do give users this option, provide a caveat that teaches them what services and benefits they’re going to forfeit for withholding the data exchange. An important reminder for this step, teach your users in plain language what they’re giving up but don’t guilt-trip or shame them into giving data access.
This interactive process builds trust and allows users to create a positive connection with the brand. The opt-in, opt-out method allows users to become partners instead of just a data piggy-bank.
Unlike a bad navigation or slow website, data collection is not an in-your-face UX concern for many users. But unlike aesthetic UX snafus, if a brand misuses, loses or abuses data, users lose trust in the brand as a whole. Ultimately, user experience is all about trust, communication and ease-of-use. And data transparency is among the most important pieces of that puzzle.
Congratulate Your Users (Multiple Speakers)
Receiving a high-five feels good, right? It’s a celebration that you did a great job or achieved some task worthy of congratulations. But when is the last time a website or app gave you a high-five for visiting, making a purchase or being a returning customer?
Unfortunately, you probably don’t get to experience high-five moments online very often.
A high-five moment in UX, also known as a “delighter,” occurs whenever you provide users with a fun, congratulatory experience for completing a given task.
For example, MailChimp uses a literal high-five GIF after users send off a survey. The GIF is cute, funny, and makes the experience more fun overall.
Ultimately, high-five moments provide users with a more human experience and allows them to feel more connected to a brand, product or website.
If high-five moments are so beneficial for a user’s psyche, why don’t more websites use the tactic?
The simple answer is that properly executing a high-five moment is really damn hard. And there is no “look at their elbow” cheat in UX.
As UX Planet writes, the MailChimp high-five GIF works as a delighter because the underlying MailChimp product does a great job of fulfilling user needs. MailChimp has fine-tuned its service so it’s useful and easy to use.
The totality of product functionality and the service’s UX is what makes-or-breaks a delighter.
“In order for your delighter to have a positive effect, you must first meet or exceed the user’s basic expectations,” the UX Planet article states. “Otherwise that moment will likely add a layer of cheese on top of the original disappointment.”
There are countless examples of cheesy delighters, but one high-five moment gone horribly wrong stands atop the garbage heap: Clippy, your “favorite” helper from Microsoft Word. Clippy is obtrusive and annoying when it congratulates you for writing in a Word document. Instead of providing a helpful service or making you feel accomplished, Clippy creates aggravation and diminishes Microsoft Word as a whole.
Too often, designers and UX’ers alike focus on ensuring designs are aesthetic and practical. We forget that users love delightful experiences, too (just don’t go overboard and create something like Clippy). So the next time you’re designing or evaluating an experience, ask yourself three questions:
- Does this product/experience/website/etc. meet my users’ basic expectations?
- Do I think the product/etc. can be innovated or improved enough to provide a performance payoff?
- What change to the product/etc. can make the intended innovation more delightful for users? The answer becomes your “delighter.”
If numbers 1 and 2 are a “yes,” then consider how to incorporate number 3 into your design or recommendations. After all, who doesn’t enjoy a well-earned high-five?
Use Authentic, Emotional Stories to Inspire Action – Paul Norris
Storytelling is humankind’s natural form of communication. Stories teach us morality, entertain us, and even help our societies evolve. They’re also crucial components in any marketing strategy because an excellent, authentic story compels users to satisfy whatever emotions or desires the story inspires.
So how to do you create a compelling story? The best place to start to place a modern twist on Aristotle’s classic storytelling framework.
At SIC, Paul Norris spoke about emotional storytelling in UX. Below is his modern twist on Aristotle’s formula.
- Vision: Present your users with a scenario. Help them imagine how life is in the world.
- Problem: Teach your users about what’s wrong in the world you’ve presented.
- Inspiration: Show users how the problem has changed the world in this story, and give them a glimpse of hope for how these villainous circumstances can be repaired.
- Involvement: Present users with the solution you hinted about earlier.
- Fascination: Allude to (or show) how the world has changed or can change now that users are involved and adopting the solution.
During the presentation, Norris used this framework to explain a recent Airbnb advertisement.
As you can see, within 30 seconds the video tells a compelling story that successfully follows this formula.
Importantly, viewers are left with one defining message: travel keeps the world moving forward and you should participate. With a posteriori knowledge of Airbnb, the argument that Airbnb helps people travel is unstated but readily apparent, too.
This type of storytelling is powerful because it empowers users to see the story as aspirational and shows how they can have a positive effect in the world by getting involved and traveling.
This formula works because it triggers three distinct responses in users:
- Inherent Response: an immediate feeling that influences your instinctual perceptions about a scenario.
- Reflective Response: how you believe this scenario affects your life or the lives of people you care about.
- Behavioral Response: the actions you take based on the outcome of your reflective response.
Tapping into these three responses helps guide users toward a specific behavior. It’s a stellar method to use while developing your user journey map.
If you missed SIC this year but you’d like a taste of what it was like to be in the room for a standing-room only presentation, you can watch Portent’s own Tim Mehta give his full talk on finding and fixing friction in user experience here.
The post 3 Content Strategy Lessons from Seattle Interactive Conference appeared first on Portent.
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2018 Media And Entertainment Benchmarks Report
I used to frequently share stats and trend data on digital media usage here. So when Future Buzz community member and past contributor Ed Zitron linked me to The Media Benchmarks Report it was good inspiration to start doing this again, as I know readers here are always hungry for fresh research. This report from friends at Mixpanel aggregated the data of 349 different media and entertainment companies, spanning 3.5 billion users, analyzing 65,798,306,528 different events between January 2017 and February 2018.
It found a huge amount (full report) of interesting tidbits about audio streaming, video streaming, gaming and written media. I plan on referencing parts of this in future presentations and columns throughout the year but thought all of you would benefit similarly. Thanks to Mixpanel for putting together data from usage of the product (something we have done from Google Analytics data in the past). The macro insights are always so interesting and it’s generous for analytics providers to share this with us to give a 1,000 foot view of the world.
Following are some cool call-outs and executive summary bullet points.
- People predominantly listen to streaming audio during the week on desktop (11-20% more on Mondays, Tuesday, Wednesdays and Thursdays), with use across the board dropping on the weekends, precipitously when it comes to desktop, suggesting people are mostly listening to music at work.
- People’s audio streaming tends to be longest on mobile (the median being 6m3s on mobile apps and only 3m on desktop) – the products in the 90th percentile of listenership tend to get 13 minute-long sessions on mobile, and 14 minutes 9 seconds on desktop.
- Mobile is sticky – the median mobile product has 3 month retention rate of 8%, and the desktop 90th percentile has 10%. The 90th percentile of mobile based audio products by retention around 40% of their users after 3 months.
- The median gaming product has an average daily active user growth of .18% – meaning for every thousand users a game has, it’s growing around two users a day. The most successful games are growing just under 3% a day.
- Mobile apps tend to get much longer play-sessions – 6 minutes 6 seconds for the median, 11 minutes 8 seconds in the 90th percentile of scores. In contrast, desktop-web games only got 4 minutes 2 seconds and 9 minutes respectively.
- The median conversion rate for games was 1.5% – but at the 90th percentile of conversion, it was 11.5% – in both cases, it’s incredibly difficult to convert to a paying customer.
- The median growth for a video streaming product was 0.2%, which means over the course of the year they’ll double their userbase. The 90th percentile saw a 2% active daily user growth – so in 42 days, they double userbases.
- Media streaming sessions are much longer in the median on mobile (4 minutes 3 seconds) than on desktop (2 minutes 6 seconds). However, screen size clearly comes into the conversation when it comes to desktop, with mobile getting 7m7s vs desktop’s 10m at the 90th percentile.
- Mobile app usage is highest on the weekends, with desktop video dropping through the floor 20-30% on Saturday and Sunday. In the week, the pattern inverts, with desktop video becoming king and mobile apps dropping, with all video streaming dipping under on Fridays.
- People will absolutely pay for content they love, with a 6.2% median conversion rate on video, and a whopping 23.7% at the 90th percentile. This combines both one-offs and subscriptions.
- Elite written media mobile apps are, quite simply, the best of any of the product segments measured at gener-ating recurring users, with the 90th percentile managing a staggering 11 visits per month (30*.37=11.2). On the flipside, it is very difficult to get even the best of mobile web users to continue on with a website.
- The 90th percentile in written mobile is very strong. While that trendline hasn’t totally flattened out, retaining 50% of readers three months after their initial appearance is quite simply fantastic. Web and mobile retention are different animals – both trailed off to at best 10% after 4 weeks.
- Mobile is king again – the median read written media on mobile apps for 4 minutes and 3 seconds, the 90th percentile reading a ridiculous 9 minutes 3 seconds. Desktop web saw only 2 minutes 4 seconds on desktop median – with 5 minutes 1 seconds on the 90th percentile.
- It shouldn’t be a huge surprise that people do more reading on their phones and computers during the work week. Monday through through Thursday saw desktop web – with Tuesdays being the king – absolutely dominate (17%, 22%, 20%, 10%)- and it was the only side that didn’t drop off on Fridays. However, on weekends every written product gets read less – be it mobile apps, mobile web or desktop. In general, mobile apps were slightly more competitive than mobile web.
- Only a median of 2.2% people convert to paying customers in written media – but in the 90th percentile, that raises to a remarkable 10.8%. That’s actually good news for the most successful media.
Defining Your People-Centric Culture
I originally wrote today’s post for CMSWire. It appeared on their blog on May 8, 2018.
While customer experience strategies and transformations must include a priority focus on the employee experience, they often don’t. Many companies believe they can improve the customer experience without improving the employee experience.
Big mistake. The correlation is real. Happy employees lead to happy customers.
The 60+ will generate over half of all urban consumption growth in the developed countries
It is always nice to have a new quote from McKinsey about the ageing business.
This one come from a very recent publication Navigating a world of disruption.
Benefits of Using Services of Digital Marketing Agencies
Online business has hit all time high worldwide, as major and minor organizations are building their own websites and attempting to woo the internet public. Marketing online is hugely different from offline promoting, as the strategies of wooing consumers differ enormously. This is where digital marketing agency steps in and assures that online marketing, from building websites to assuring that they get high search engine rankings, is served to clients as a one complete package. Without the assistance of a digital marketing service it’s impossible for businesses to enter the online market and come out victorious.
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Following are main benefits of hiring digital marketing agencies:
- The main benefit of using services of a digital marketing company is that these agencies are backed by years of experience and know very well the online world of marketing. Because there are vast differences between the online world and the offline world of promoting, getting professional help for high performance of a website is highly suggested.
- Digital marketing agencies have specialists on their board who know what a specific client website contains and how it can be promoted digitally. From keywords rich content to promotions on social media, all options are at hand and it is up to these agencies to use these options according to their understanding.
- Search engine optimization is the greatest benefit of using services of a digital marketing agency.
Rose digital is the leading NYC based marketing agency, that specializes in providing app development, web design services. Get in touch if you looking for Digital Marketing Agencies NYC.
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